3D Modeling- Project 2: Themed Scene-based Modeling
19.06.2024 - 10.07.2024 (Week 9 - Week 12)
Kelly Lau Jie Ning/
0354839
3D Modeling/ Bachelor of Design (Honors) in Creative Media
Project
2: Themed Scene-based Modeling
Project 2: Themed Scene-based Modeling
We are required to model a scene-based environment on the provided themed concept using various techniques you have learned. The final output will be in a diorama or isometric composition.
I decided to do an outdoor environment there is a sea a small island and a house. When I have that idea, I start to find the reference for Pinterest.
Project 2 was a great learning experience in creating a scene-based environment using Blender. The goal was to model a scene based on a theme and present it as a diorama or isometric composition. During this project, I learned how to make a realistic sea texture, which was an exciting challenge. Experimenting with different materials and techniques helped me understand how to create lifelike textures. I also discovered how to use the world settings in Blender to light my scene without adding extra lights. By simulating sunlight through the world settings, I could make my scene look naturally bright, which improved the overall look and feel. Overall, this project helped me become more proficient with Blender. Each project teaches me something new, and I’m excited to use these skills in future projects to keep improving my modelling abilities.
Comments
Post a Comment