Posts

Showing posts from May, 2024

3D Modeling- Exercises

Image
24.04.2024 - 24.07.2024 (Week 1- Week 14) Kelly Lau Jie Ning/ 0354839 3D Modeling/  Bachelor of Design (Honors) in Creative Media Exercises INSTRUCTION Exercise 1-Primitive Modeling In this exercise, we must use primitive objects such as spheres, cylinders, cubes, cones, etc to create an object. We are allowed to do any object in this exercise. I decided to do an ice cream truck. So, I found the references from Pinterest. I do a mood board for my finding. Fig 1.1 Moodboard of ice cream truck Sketches Fig 1.2 Sketches Details For the wheels, I used toruses and cylinders to create it. Fig 1.3 wheel For the tent, I used the cube and the sphere to create it. Fig 1.4 tent For the big ice cream that is on the top of the truck, I make it using spheres, cones and cylinders. Fig 1.5 Big ice cream For the speaker, I created it using torus, cube, cylinder and cone. Fig 1.6 speakers Light...

Animation Fundamentals- Exercises

Image
30.04.2024-/Week 2-Week  Kelly Lau Jie Ning/ 0354839 Animation Fundamentals/ Bachelor of Design (Honors) in Creative Media Exercises INSTRUCTION Exercise 1-Bouncing Ball Animation We do this exercise in class. We must draw a short bouncing ball animation using Adobe Animate. In week 2 class, we try to use Adobe Animate by creating a bouncing ball animation. In this class, we learn frame rate, timing & spacing, slow in & slow out, timing chart and arcs. First, we create 3 layers: ball, arc, and floor.  Fig 1.1 Layers Next, we draw the floor and the arc. Fig 1.2 The arc and the floor After that, we add the ball frame by frame. Fig 1.3 The ball frame-by-frame Fig 1.4 Timing & Spacing The animation that I did in class   Fig 1.5 Bouncing ball animation done in the class After I go back home, I have done a second version of the boun...