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Sonic Design- Project 1: Auditory Imaging

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18.10.2024 -10.11.2024 (Week 4 - Week 7) Kelly Lau Jie Ning/ 0354839 Sonic Design/ Bachelor of Design (Honors) in Creative Media Project 1: Auditory Imaging Project 1: Auditory Imaging I am given a task to create an audio image using any of the combinations below. The audio should create an image from my first-person point of view, allowing listeners to visualize what is happening based solely on the audio tracks. It should tell a story for the chosen scenario. I am not allowed to use any voice or dialogue. The choice scenarios are: 1. Wildlife + Background  2. Everyday Home Life + Background  3. Cities + Transport + Exterior Atmosphere  4. Industry and Electronic sounds + Background  5. Weather + Background  6. Market + Rural atmosphere + Background The scenario that I have chosen is Everyday Home Life + Background . Here is my first version of the sc...

Motion Graphics and Compositing

Sonic Design- Lectures and Exercises

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24.09.2024 -  (Week 1 - Week ) Kelly Lau Jie Ning/ 0354839 Sonic Design/ Bachelor of Design (Honors) in Creative Media Lectures and Exercises INSTRUCTION Lectures Week 1 In this week's lecture, Mr. Razif briefed us on our MIB. Mr. Razif briefed our exercises and our projects. After a briefing session, Mr. Razif taught us the Parametric Equalizer function in Adobe Audition.  In the Parametric Equalizer, we can focus on adjusting the low, mid, and high frequencies to control our audio's overall balance and sound quality. 1. Low Frequency (Bass) Frequency range: 20Hz - 250Hz Controls: Deep sounds like drums, bass, and low-end noise. Adjust: Boost: Adds fullness and power to bass. Cut: Reduces muddiness and unwanted background noise. 2. Mid Frequency Frequency range: 250Hz - 4kHz Controls: The body of the sound, including vocals and instruments. Adjust: Boost: Brings out vo...

Film Studies and Cinematography- Project 3: Animatics

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19.06.2024 - 24.07.2024 (Week 10 - Week 14) Kelly Lau Jie Ning/ 0354839 Film Studies and Cinematography/ Bachelor of Design (Honors) in Creative Media Project 3: Animatics INSTRUCTION Project 3: Animatics In this project, we need to draw thumbnails, storyboards and  animatics  based on story project 1. Thumbnail Storyboard Process of editing video I combined each frame in Photoshop After, I combined the animation. I try to find the music that is suitable to put in my animation. The music I picked is Fire (Instrumental) and Head Empty. Head Empty is put when the real world. Because it is light and cheerful music it is suitable to put in. Fire is a hot and rhythmic music that is suitable to put in when the battle scene which it's in the imagination. I edited the video in Cap Cut.  Final Video Reflection In Project 3, we worked on creating thumbnails, storyboards, and animatics based on our story from Proje...

Film Studies and Cinematography- Project 2: Pitch Bible

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29.05.2024-26.06.2024 (Week 7- Week 11) Kelly Lau Jie Ning/ 0354839 Film Studies and Cinematography/ Bachelor of Design (Honors) in Creative Media Project 2: Pitch Bible INSTRUCTION Project 2: Pitch Bible We need to prepare a pitch bible slide presentation: Format: A4 size with landscape orientation Contents:  Cover page with title and name Logline Product Specifications: - Genre: Action Adventure - Target audience: Pre-School 6-9 year-old kid - Duration: 30 seconds - Technique: 2D Animation Synopsis Theme: Friendship, Good vs Evil,  Character Description - Character image - Short description World  Each page must be supported with images/visuals. Export as pdf We also need to record a presentation video. Progress  Actually for this project, lo...

Film Studies and Cinematography- Project 1: Story

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08.05.2024- 11.06.2024/ Week 4-Week 11 Kelly Lau Jie Ning/ 0354839 Film Studies and Cinematography/ Bachelor of Design (Honors) in Creative Media Project 1: Story INSTRUCTION Project 1: Story This project requires us to develop a 30-second - 1-minute short story that will be a 2D animation as the final output. Before starting to write my story, I tried to look for references on Youtube Progress This is the first version of my story. However, the stories are too boring so I am trying to improve them. I picked story 1 to continue to improve. After that, the story became like this. However, I got feedback from my friend that the story was still too boring. So, I decided to change the whole story. The second reference animation gave me a big idea that I can write a reverse video. I think that will be a fun story. Because people always think of things as complicated, but with the right approach, things can be solved quite simply. S...

3D Modeling- Project (Final): Character Modeling

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19.06.2024 - 24.07.2024  (Week 9 - Week 14) Kelly Lau Jie Ning/ 0354839 3D Modeling/ Bachelor of Design (Honors) in Creative Media Project (Final): Character Modeling INSTRUCTION Project (Final): Character Modeling We are required to produce an organic 3D model of a character from a model sheet. We may search the image reference and model sheet of your favourite character.  I decided to create a character from Cardcaptor Sakura who is  Kero. Then I start to find references for it on Pinterest. Progress I start to do it head first. After that, I start to do the wing After that, I start to do it tail Because its tail is flurry so I tried to use a particle system to do the flurry part of the tail. Because of it's too less things. So I add a crown and a ribbon to it. Render prog...