Major Project 2
03.02.2026-29.03.2026 (Week 1-Week 7) Kelly Lau Jie Ning/ 0354839 Major Project 2/ Bachelor of Design (Honors) in Creative Media INSTRUCTION Week 1 Goal The goal for this week was to explore and understand the UI design of horror games, especially for the main menu. I wanted to collect good references and get inspiration for layout, style, and user experience. At the same time, I aimed to start developing initial ideas for our own game’s main menu design. Implementation In this week, I searched for different horror game UI references, focusing mainly on main menu designs. I looked at how other games arrange their elements such as title, buttons, background visuals, and overall mood. Reference link: https://www.artstation.com/artwork/gR6RBK https://www.artstation.com/artwork/JrWgvZ https://www.artstation.com/artwork/K3ykDB After gathering references, I started sketching some ideas. I experimented with several layouts, trying different positions for the game title, buttons, and...